✦ Founder/Beta Edition (Local) — V0.7.5 published · V0.7.6 in finalization

A local autonomous virtual entity built on substrate technology — cognition, perception, voice and continuity, 100% offline.

Vaudryllis is an autonomous virtual entity (EVA) that runs entirely on your Windows machine. It maintains an active internal state through a cognitive substrate, perceives its screen environment with binocular visual perception, speaks with a locally synthesised voice, and keeps a stable identity across sessions — with no cloud service and no data leaving the machine. The current published build is a real product, not a roadmap placeholder. Project started 2 September 2025.

✓ 100% local & offline — perception, voice, translation, memory
✓ Binocular visual perception (biologically inspired)
✓ Local voice synthesis with functional emotional modulation
✓ Structured memory and long-session continuity
✓ Active rest, replay & consolidation of experience
✓ Embodied agent acting in a virtual field
✓ Continuous cognitive-health safeguards & self-repair
✓ Founder/Beta lifetime access up to v0.9
Where it stands

A working local entity today, with a full sensory cycle arriving in the V0.7.6 build.

Published now — V0.7.5

Local Windows runtime, cognitive substrate, autonomous conversation, multilingual interface, technical dashboard, 100% local neural translation with automatic model provisioning, 7-day trial and offline signed activation.

In finalization — V0.7.6 cycle

Binocular visual perception, local voice synthesis, active rest & consolidation, interoception & proprioception, an embodied agent acting in a virtual field, cognitive-health safeguards, subjective-time & life-cycle core and headless runtime are delivered and in cross-testing; auditory perception is in progress. This build is included in the Founder/Beta line up to v0.9.

Vaudryllis interface preview
What Vaudryllis is

Not an assistant shell. A local virtual entity with its own internal state.

Vaudryllis is built around substrate technology: a cognitive mesh of active units that hold facts, hypotheses, tensions and intentions, propagate signals, and are continuously recycled under an internal energy budget. Cognition, memory, functional emotion, perception and expression belong to the same entity rather than to isolated modules bolted onto a text surface.

Cognitive substrate

An active cognitive mesh in memory — nodes, dynamic links, activation and recycling — maintains a live internal state while the program runs, instead of a flat prompt-style shell.

Structured continuity

Memory, identity, relation and current context are treated as layered signals, with subjective time, prospective memory and a stable identity carried from session to session.

Functional emotional state

A functional emotional state modulates attention, priority, tone and expression — including measurable modulation of the synthesised voice — without inventing content or replacing facts.

Binocular visual perception

Two calibrated ocular sensors, a software retina, binocular fusion and saccade control let the entity perceive colours, shapes and screen content, and reason about what it sees.

Strategic direction

A substrate platform, extended one organ at a time.

The direction is not a stack of unrelated plugins. Each software organ — perception, voice, audition, memory, cognitive-health safeguards — extends the same entity around one coherence centre. The next milestone is a native substrate translation engine and the finalisation of auditory perception.

Strategic contact

enterprise@afksecurity.online

Use this address for distribution, technical collaboration, investment discussions, embodied systems, virtual worlds, or speech and perception work.